Browse to the actor browser and go to :
Actor/Info/ZoneInfo
Then Add the
ZoneInfo
Class where ever you want on your map. Add a light bulb and Build All.
Now Go And Click the Terrain Editing Button The Hills Button
Please note that the terrain icon will be added on the place where you sit in the ed.
Now While you are in the Terrains Tab,
Click the
New...
Button And Click Ok.Select a Texture, for the terrain, from the Texture Browser.
You will Find some nice Terrain Textures inside the
DOTZTLandscape.utx
file.Now, go to the
Layers
tab and click the first layer on top. Click
New...
. See if you want to change anything there, and Click Ok.The texture you selected will be added by default.
If you want, you can change the texture by Right clicking the layer and clicking
Set Texture from Current
.Now, on the Top left of the Terrain Window, you will see the Tools Selection menu.
Click Painting and use the Right Click to Raise the Terrain up, and the left click to lower the terrain, to make holes etc.
You're Done!
Now you may want to re-size your terrain to make it fit your map width etc.
To do that Go to the TerrainInfo Propreties, Go to
TerrainInfo/TerrainScale/
And change the numbers of the X and Y fields.Extra:
The icons you add (Zone Info, Light bulb, Terrain) are very tiny and hard to see in bigger maps.
I advice you enlarge them. To do that, double click them to see their propertise and browse to
Display/DrawScale
Increase the number there, from 1, to about 6.